class_name TriggerEvent extends NBattleEvent var trigger_def_id: int var effect_def_id: int var effect_target_id: int var effect_source_id: int var effect_potency: int func _init(trigger_def_id_val: int, effect_def_id_val: int, effect_target_id_val: int, effect_source_id_val: int, effect_potency_val: int) -> void: trigger_def_id = trigger_def_id_val effect_def_id = effect_def_id_val effect_target_id = effect_target_id_val effect_source_id = effect_source_id_val effect_potency = effect_potency_val func get_type() -> Type: return Type.TRIGGER