# M10S Solo Heal Strats ## Sickest Takeoff This is the first mechanic that happens after Deep Blue appears. He will either spawn 2 orbs or 8 orbs. 2 orbs is light party stacks and 8 orbs is spreads. When solo healing light party stacks almost always target the healer and a random DPS. When there are 2 orbs instead of splitting in to light parties we'll split by roles, DPS west and supports east. [stgy:aTBv96ve-GqOLWwF1fQxeiBMqN6RTSvcq4mA83qaPTgQmoxzD36GljchsuO1c8Z1Jhh58Eh7gNf3IrNyKouGpF87PdJ8qLt1Wm4C1LBKMtRC-CbspjDkLHO8vTwND5mT0BDn2yErtcPAQXTkBXCMmlHEdrUILwwfKOfLfSjktJOFLYo9rp+HJWZ3FQLFx55YVuTSIQj9cU0RQ41bae0pOsonvk0lOCoDcz25fhFU9M5zVPVaqLO3JKv33Wgjz4JOu0cNajBzNrD7MGWiwiCEGjggyyoINsuf1AQ4FLYW9xwY2IeLRV0TH31qrg6WXZ+u8vTBWQluPq9RXrK-LKMrcZ2dlYm0v-MLct6lUnmpEATKuIXpnXRP0K35dhEzDUQgszN5+2I5gvU6GZv-x8sP8WDEYb9btNvnkUfsq2oQ9fJ3] ## Arena Split Arena split is a bit tricky, and really the only "wall" to solo healing this encounter. For the partner stacks it'll either target four random DPS or three supports and one random DPS. There is no real reliable way to predict who will get the stack markers. However, since they are only partner stacks they can be mitigated and survived solo. So fan out and stack if you can, solo if not. [stgy:aNB+DM-jFiFv9LeTC+nVqP5yBcMEJWVZaAhW48AraXV5t+gmY5xZay7bdJbPaJmIJ11W8neDCie+sdTDw8fA6Zu39Z5TmVLTByiO6XpQ+7ogedTchlTQj8l4+QwPbalBorsBEl6dCHSP0ZQ-wDnDthTH9B96I-HV-RrORCe-QAhkS6VDT+H-OHeXn0hAlElILO-MtmHOZJ+XS90IhZdBvsvU4uUtNboWPIkakPEgqMCOGeg6im3R1XHsLSPoHTjbjUloP5QYp3e0AGo9qJq8y28r7ZMAgtcQKPuIORwcBG70X6RQ-VW4Vh-ZkpqGPTT14h4l95m6y1Qn-JB+ABN6LHUWdSfvZAePwHv351InckL01NjYEoE7wdNcK7SdNynqjA-N5oZDLUKoi+rzG6q+mj320utpGEzFfNW-8TaALHpSvLKbLJD1q-T5Tpo2K9GoX71o1CRSn6p2UF+IIpv+kobRbKx0PK+bPfsv1R8y5qFd] For the light party stacks since we don't know which DPS will get the stack we have the healer and tank stack together and the DPS stack together. With enough mit a two stack should be survivable, but tank LB3 is also an option. [stgy:atQ3gq1yWFrK2Xj8kiozLCjYQ7JDKqwuSZBat0PF80Vdjuw+iJ4zBw+5gv0aWdBMrVBcb3KTF-JnHw-6PPGL-PSAGTGpD8NQyr38ZTJbTB54dxgf+0eAW7Zes+cuk2S+NTVj23B+KmZODIpuTnYzVmcsVZDRjroG0POpgva1K2R1Q-vbJTCGChtNRGOxrOXGxF6QDZPoUA+Noa8DQl31RTHS-J-Cq2hn49YOfb+sS14auiM3ln8MVCPcrSa7S247l4RYVUWlzmTkyK7DSk4YcL6bnRhVoex8Q9EFZumOgg+e8m-azSG0TfrubgtTWh5GjYPkyM2NJxQwyYLKrFDr4TFTJ48iAAyZw62kJTw0haBY7ad9PcfelZ2hK6XaCnD7XWtcQKP7I1RwcdG7CX60Q-VW4Vh-rKpqGbTm1Wh4a95T6y1qn-Jo9CoxdxsxqM4Zut5GnJC56Mo7y9kzo1Cy8e9ZMALUZYBPwaY55T1IZhF3Rzv2QFfqaUk20-PHwiRO3752VbHbIahGjUczXI2YKL-75IgaAvBmUxstbZITI+PscXd8WK6CRLXGyp7oFkd7uhdfT2cT6cmD6ZkuFmeS-5fZzFDsHdjOFl] ### Alternative Strat Alternatively, you could have the tanks and the healer go to the same side. This makes the light party stacks far less dicey but guarantees that multiple players will have to solo the partner stacks. Using this strat the tank LB3 should probably be used for partner stacks. [stgy:afvYaGmEhKM5Vxpy-c8QQ2pHNCvG5b4+caLJfSFKySeYp+4ncvAQL4n92qUZdAroa1m9kInj9khI-G2r1fGnkkoQGkAYoIocNqJablHqMI26Izjd5t7KU4+Y3RM+EYSo8WuvLw6ISOLQayUIxDhDtgN7ixjECWmHpgsuXgxqdPsJBueehcFOYy6V5W+eU5D7zGM6zcDw9yJcnZZ12SmmPChtgQpUOY8C90fZehHPv2k73VYCpcMsvV2C7c4RIbIfNQaBzA5uU-SR+O-wvkvl2MnOcGkFxXXJrcwmqBb6gPzcXfsddrrdd+pqoepmZU1rnAxt8Epysjgtn5Tm3-oeb39Kesb6C7jiqn1z0VW1JyfiJgGH+Lzxz7Lo2uESMSDjKwRgEmBoRk6gKi4qC-djHRBeRIHmYlP1AQQMeIevrUX-tMjGHcKD2gnTySpRCeTkfUzhvyiDlgItmYhXMytsdrTik5bmHKgyx8SWmuKRzoSrlvEjKuPpNYlW5AVAxdJIEUlRBZpGiIzZNwhCaEn95HIIO0Xt7KdasSrzmaqGHAUJ8+aP--yKDCfRl4V3T+IfZ+uQ4wqKyXtKmYIuXkbThumN39UG7X5+a] We can also see that there is a 20% chance the lone DPS in light party two might have to solo a light party stack. Granted, they could walk through the fire and stack with the other DPS, this would probably be managable, and would further reduce the damage all DPS take from the stack (5 man stack).